Margarita Senkova and her Electropantera - Wishevoke

Margarita Senkova and her Electropantera

Everything for Margarita Senkova It starts with a dream. At the age of eight, while he was still in his native Belarus, he encountered a huge black cat with a star on its forehead in a dream. «From then on I realized that I was a witch and that helped me get through the boring years of my childhood,” says Margarita, aka Electropantera. Actually the truth Turning point of his art takes place in Milan, the city where he has lived for ten years. Here he began to draw funny cats, which they adopted over time human characteristics. Today the visual language of his illustrations is well defined. The witch woman, free and uninhibited, is often the protagonist of stories inserted in places with strong references Belarusian folk tradition However, there is no lack of contemporary elements, especially in connection with the fashion world. A strange mix Eroticism and the occultno doubt feminist and incredibly conscious. Be Tell stories It’s direct, but also equally layered, with hidden storylines that aren’t easily revealed. That’s why we decided to meet Elettropantera and that’s what we did commented with her on some of her illustrations that’s what we loved the most.

My characters wear Balenciaga, Vetements, Gucci, Louis Vuitton, Prada. I like to imagine that time is not linear and that my creatures can live beyond it and resemble a farm girl wearing Adidas sneakers and an Ikea bag.

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Dance

Before commenting on some of your work, tell us about your research. It is clear that there is a strong esoteric component. Where does this interest come from for you?

Electropantera: I would not describe my art as esoteric as I am not based on any doctrine or “spiritual science”. I am attracted to “low” mythology, to folklore, to fairy tales, to… paganism. My characters are creatures Chthonia, connected to nature, especially the forests. I am very attached to my homeland – to the swamps, small villages, endless forests. I try to incorporate these elements into my designs.

The protagonists are almost always women whose appearance is halfway between human and alien. What does this representation mean to you?

Electropantera: In my imagination I often use this Witch womanFor me it represents the concept of the free woman, without any social role. Historically, a witch was always a marginal figure in the society in which she lived: either too ugly or too beautiful, or too old or too strange. My wives are like that too, but for me it’s positive: They are neither mothers nor wives nor workers. They can do whatever they want.

Her style seems to reference the anime world and at the same time many elements of the Oriental and Eastern European tradition. Are these your visual references?

Electropantera: I know little about the anime world. Like many, I like it Miyazaki. My favorite director is Yoshiaki Kawajiri, but that’s where my anime and oriental references end. In reality, my visual inspiration comes primarily from art. I would especially mention medieval and baroque painting. I love surrealism and symbolism, I am very inspired by the graphics ofArt Nouveau.

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Swan Lake

At work Swan Lake The protagonist is the swan – the bird that in Slavic mythology connects the world of the living with the world of the dead.

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Apple orchard

Apple orchard is based on legends about the people that spread throughout Europe magic applesAdditionally, I included snakes and chthonic creatures, which are generally female and associated with the cults of the earth, the underworld, and fertility.

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Circle after school

There are always memories of my childhood in my head, the past for me is like a deep lake that I dive into.

I grew up in one post-Soviet city between the 1990s and 2000s. His name is Moghilev, meaning “grave of a lion,” as well as my future passions: death and cats. As a child I loved urban legends, the so-called “creepypasta”. My illustrations combine elements of architecture and interiors that remind me of the bygone era of urban legends that I often invent. For example, Art school It is the urban legend I created. It tells the story of a woman who wanted to have children, but due to a failed spell she gave birth to two cats.

Sadness in autumn It is a painting with two witches playing in a typical Soviet kitchen. Go home takes place in the 1990s, the typical post-Soviet buildings are immediately recognizable, as in Sailor Moon.

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Go home

I often go back to my grandmother’s village and imagine what it would have been like fifty years ago if it had been inhabited by witches. An example is the works party time, Devil in the well – the love story between a devil and the mortal girl – and Break.

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party time
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Gretchen and Hella

Courtesy of Electropantera, Margarita Senkova

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